Friday, May 23. 2008Clarence
I think I dead.
I think Kobold chieftain send me through portal to one of Hells. Everything look like home here, except no kobolds. No kobold wife. No kobold kids. And especially no kobold yummies. Last thing that make sense was chieftain shoving me through portal and pointing at pretty lady in white dress. Then crazy humans and elves and drow start attacking me. I not last long against such fearsome fighters, but when I try to run away they catch me. Then other pretty human lady protect me. She say, "No kill Clarence!" She is really pretty and have soft voice. Drow man keep looking at me ugly and holding dagger. He say, "Where you from?" then get upset when I say "From my village." Then he keep asking questions like "What is the weather like?" I almost say, "Very nice, how is it here?" but I think that the wrong answer. After lots of questions he just kind of watch me, like owl watch mouse. More humans come and talk and then go. One big human came screaming about his mace. I see lots of clubs from dead kobold friends on the ground. "Why not just use club?" I think, but he probably kick me for talking to him. He make all the humans kneel to him, so he probably chieftain here. He tell pretty lady to go fetch mace or he get angry. So pretty lady and drow man talk to big red-hair human and human lady with bow and they agree to find scary man with lightning. This be an okay thing except they want me go with them. I definitely think kobold god hate me. Thursday, May 15. 2008D&D Write-up #1: 5/13/08
So, uh, we do this to keep everybody up to speed on what happened last week, what's happening next week, etc. I asked MG if I could do this week's session, and I did it as a journal entry. The speaker here is my character, Lissah.
Sixthday of Flamerule 1372 DR (Year of Wild Magic) One thing I will never get used to here is the rain. The cold is fine - I grew up listening to the wind blow in off the steppes - but mix that with water and everything turns sour. My hands are chilled, my hair is fuzzy, and I can't keep my feet dry. Of course, it doesn't help that Taliend keeps telling me to "put on some sensible shoes." What does he think I do for a living, plant corn? I need my ankles bare for my bells, or there's no food on the table that night. It's Flamerule, for Sharess' sake! Surely there should be a few tendays strung together here where the sun shines without a break. But, as my mother used to say, there's no use mourning stars that have already fallen, so I suppose I should be grateful when the sun stays out for a few days in a row, as it has now. And that's what I was thinking, squinting up into the sky and trying to concentrate on the wedding vows, when the screaming started. Continue reading "D&D Write-up #1: 5/13/08" Sunday, May 11. 2008Tuesday Night
Tuesday is the big night! Here are the details as I currently understand them:
Meet at The Death Trap (post in the comments if you need instructions on how to get there.) 7:00 P.M. Eat beforehand (there might be some snackage.) Bring dice if you have them. Bring your completed character sheet. Leave your feat jokes at home. A pencil and scrap paper are always useful. Tuesday, April 22. 2008More About D&D
It's official. We're shooting for a Forgotten Realms setting. I have come into possession of the FR books. For whatever reason, the "supplier" has asked that I keep it on the down low. I'm assuming that with my LG status, I just don't want to know. My supplier did ask that I pass on the following:
Supplier: From page 28: A character in the F.R. campaign is more than just a class and race. Your homeland determines...what sort of abilities you have. In game terms, character regions...allow you to learn special feats...and enable you to start out with some extra equipment based on the way people in that region live. Me: huh Supplier: So I thought you should quietly circulate that link and have people review the book to see what region they want to come from, as it might change what race/class/feats/equipment they choose. So, there you go. Email me for more info. Monday, April 21. 2008D&D Stat Rolling
So, I've now talked with Daboo and Radar about this, and I wanted to kind of put this out there for everyone else. Normally when generating stats for a character, you'd roll 4d6 and subtract the lowest roll, repeating this for a total of six times. While this adds to the dice rolling fun, you don't always get a character with stats that match the role-playing aspects you'd envisioned.
I humbly submit an alternative. :) In both Neverwinter Nights 2 and Icewind Dale 2 the developers use the 3.5 ruleset as part of their game engine and they've made a change to character creation that I really like. Basically, you start out with all 10s. Racial modifiers are then applied, most likely giving you a 12 and an 8 somewhere. Then you have a certain amount of points to increase your stats. The more points you put into a specific category, the more points it costs to increase that stat. If this kind of system interests you and you don't have access to one of those two games, feel free to finish up your character creation at the beginning of our first session. Also, if you have strong feelings against this method, please indicate that in the comments with an explanation for why you think it's a bad idea. Update. I noticed this in the PHB 4e Lite, "Use the 28 point‐buy system from 3.5E, DMG page 169." I'll try to verify if this is the same at lunch. Update #2. Confirmed. Thursday, April 17. 20084th Edition "PHB Lite"
The D&D community has cobbled together all the information currently available about 4E into something they call The PHB-Lite
Wednesday, April 16. 2008D&D Breakdown
Plans within plans within plans.
I am going to be DMing for the first little while until we feel comfortable with the mixed offline/online group dynamic. My understanding is that the Death Trap will be hosting the offline contingent and that we're shooting for Tuesdays starting May 13. If any of that is incorrect or you have an issue with it, please let me know by posting a comment below. In the meantime, it would help me customize my campaign if everyone could post a little about the character they'll be playing. An example of what I mean: Glim Glammerstrom Gnomish Bard Glim is a typical gnome. About four feet tall, blonde hair, tan skin. He keeps his hair short and has no noticeable scars or tattoos. Backstory: Glim is a young gnome who went out to seek his fortune as the apprentice to an aging bard who visited his clan's settlement. Unfortunately, Glim's curiosity got him into one too many scrapes and his master abandoned him. By the way, Glim is not going to be a PC in this group. Wednesday, February 6. 2008More 4th Edition news
The following information comes from "Wizards Presents: Races and Classes" - a book that's incredibly light on concrete information given its hefty price tag. The information below is spread over about 40 pages.
Main Races: Humans Dragonborn Dwarves Eladrins ("High-elves" or "gray elves" - except they're not actually elves at all, they faerie - there wasn't a lot of detail on what that means, though) Elves (hence the previous distinction) Halflings (now a nomadic, boat-faring race) Tieflings (but no Aasimar! :( ) There's hints of Drow, Constructs (a la Eberron's Warforged) Perhaps the single biggest change in 4th Edition D&D is this: Every character class has "spells". In other words, every class has a broad array of maneuvers, stunts, commands, strikes, heroic exploits, or what-have-you to choose from...for the most part, fighters still spent 90% of their rounds doing the exact same thing time after time - taking a basic melee attack. A selection of powers to coose from means that fighters now have real choices available to them in combat...every round is different for the fighter in 4th Edition D&D, and that's lots more fun. More detail on how fighter "spells" work, as well as some more classes, below the fold... Continue reading "More 4th Edition news" Friday, January 25. 2008More D&D 4E news?
The Spellplague:
Originally described as a "sickness afflicting magic-users and killing or driving them insane" (or something like that) now seems to be more like "Time of Troubles on steroids"... "What, exactly, is the definition of "The Spellplague"? Its certainly NOT a disease, or even a magical illness, so the word 'plague' is a misnomer. What the Spellplague IS is a 'poetic' descriptor for a period of time (not a tangible 'thing') when Mystra was killed, and the Weave disappeared." To this point, I'm not finding much definitive about that, but it's supposed to be discussed in Salvatore's new Drizzt book The Orc King. Monday, August 20. 2007D&D 4.0 on its way
More details here. There sounds like some interesting ideas, and I like that the lead developer on the project was the guy who created Iron Heroes. However, I'm still sorely disappointed in the Vancian spellcasting system D&D uses, and plan to eventually create my own that will work something more like the one in World of Warcraft.
Tuesday, May 8. 2007We Need to move D&D Next Week
As previously announced, I have plans next Tuesday. Anyone want to pick a different day?
Monday, April 30. 2007Tuesday (or May Day)
Will there be D&D? Only Joey Smith can decide.
Sunday, March 4. 2007Here at the turn, I must leave you.
Well I had hoped I'd get one or two more sessions with you guys, but life (illness, educational system wanting to meet with parents, etc. etc.) conspired against it.
Unfortunately Sabrina and I aren't anywhere near where we should be getting stuff for my Mom's ride and so I am going to have to say goodbye to D&D until Late April. This sucks, as I feel as though I never see any of you, but after April I will be back with ..... well I havent' thought of a character yet, though I'm leaning Bard.... Saturday, March 3. 2007March 4th is GM's Day! ;)
GM's Day -- March 4th -- is the day where we pay those hard working GM's Back. It's time to pause, reflect and recognize the personal agony they go through when their players do something unpredictable--tossing out hours of preparation as plots twist sideways. They are our creative Fathers and Mothers and they deserve their own special day. While they may wield ultimate power, they also have the ultimate responsibility of pleasing all the characters. Whether its a gift certificate, a promise to pay them back for a purchase, or simply reveling in your own purchase of discounted roleplaying materials in solidarity, GM's Day brings huge deals to you as industry leading publishers applaud Those-Who-Make-Their-Games-Work.
Wednesday, February 28. 2007Just a reminder
Wren, you're in charge of grub on Thursday.
Sideshow, we'd like to see you there, but I understand you have a standing obligation on Thursdays. Wren, your services as a massage therapist will be required on Friday for Daboo. The parents are giving her a rough time of it. Elbows, keep up the good writing. AoD, thanks for your help on the db, but it's still slow :( Won't it be great when I officially don't have to worry about these things anymore? Radar, keep on keeping on. If I missed someone, I'm sorry. That is all. edit: Ahem, Anon, stop being so darn anonymous. It's difficult to remember the invisible man. edit2: It appears I forgot Ladybug. It's so hard to be quippy on demand! |
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