Friday, January 21. 2011The hand of fate
The D&D group I regularly attend is in the process of starting a new campaign. In doing so we decided to switch things up a little by adding a new (to us) "Fate" system. I've really enjoyed this as it has allowed me to give my character an in-depth background. My last real character was a lot of fun to play, but his back story came from the jokes and collaborative meta-gaming as to how he had all of his quirks. We are currently playing an enjoyable L5R game. However I find myself being unable to put my self into the world or my character. Part of it is that I don't know the back story and as this is only a space filler game have no intention of learning it. To a lesser degree is the fact that I made my character bad on purpose as I plan on doing a lot of TrekWest5 when we get around to Babylon 5. That way he isn't an essential part of the party and nobody suffers when he disappears. I guess the bottom line is that he isn't "real" to me. I have a large email chain going on with my group as we discuss our characters and their respective backgrounds. We all come from the same village which means that any large scale event in our lives probably effected everyone on some level. As an example one of the couples in our group have chosen to play sibling . Part of their back story includes the death of the rest of their family in a fire which consumed the family home. Because of that we have to figure out how that changed them (one now has hysterical blindness) as well as how it changed the village. I was wondering what you guys think about this kind of gaming. Is this something that will keep us playing through the slower parts of a long campaign or is it a big build up for nothing?
Tuesday, December 30. 2008Sorry in advance.
I don't like to talk about personal stuff. But it was announced by the BBC that David Tennant is leaving as the tenth incarnation of The Doctor.
Continue reading "Sorry in advance."
Monday, December 15. 2008Recap part... Um I should stop numbering these.
Preparations for the dwarven festival seem to be heating up. As I walk down the paths that lead to the forest, I nod at the groups setting up booths. They return the slight greeting but continue their labors. So it is with dwarves, always working until they pay off their life debt and go on "vacation." As the town falls behind me I quicken my pace letting the cool winter air carry my thoughts back.
Continue reading "Recap part... Um I should stop numbering these."
Tuesday, December 9. 2008Recap part III
Another day has passed and still we sit watching. Waiting for the snow to melt and clear the pass. The dwarves are preparing for the upcoming festival. I sit now in the fire's glow reflected off the dragon egg that sits firmly wedged in the fireplace. As I check my armor for flaws and burrs I think back.
Continue reading "Recap part III"
Monday, December 8. 2008Recap part II
I grow weary of this winter. After the morning meeting our group scatters to the wind. Orrik continues to be taught the dwarven style of blacksmithing. (As well as the experimentation he has been helping them with in the field of pies.) Our resident mage appears to be building a guild of local mages. I am unsure of the others, I myself return to the woods each day. I am becoming quite adept at moving through various landscapes. [We roleplayed my ranger learning Undaunted Stride.] As I vault from tree to tree and rush over frozen tundra my mind returns to the past.
Continue reading "Recap part II" Monday, November 24. 2008It's a hard knock life... Recap
The first thing that my brain registers upon waking is always the scent of lilacs. Then reality returns, I really hate that part. I can hear the elderly elf woman, as she shuffles around the kitchen. She doesn't need to shuffle, as the grace inherent in her race still infuses her body. But she likes to remind us that she is old. *sigh*
My daily routine takes over. First check my scimitars,(I don't care if our resident mage is right about magic sword not rusting dulling.) and as I let the routine take control of my body my mind goes back. Heaven, what can one say about it other than the word itself. The lilacs grew up and down the brook. It's why I built my house there. But those times are painful now. Now that I am stuck here on this world of dirt and noise. I remember the first rebellion as a full third turned on the creator. War came upon us, it was frightening how easy the act of killing came to me. Then the second rebellion came and my squad split. The faces of those that I had fought beside turning on me... I was order away from the front. "Protect the Prophets, soldier" I ran as fast as my legs would carry me. My lungs burned as I arrived. But there was no time to rest or even observe the ritual they were preforming. Seeing a weakening in the defensive line I lunged forward. The ring of blade on blade, mixed with the screams of pain and fear. All weirdly set to the drone of the prophets. The soldier to my right fell and it was as I spun blade's whirling to handle the additional foe that the light hit me. So bright I could hear it, the light encompassed my being. As it faded I found my self on the ground, the sounds of battle gone. In their place I found myself in a small town. The smells that assaulted my senses nearly made me lose my last meal. I suppose it would have if I hadn't just been in a battle zone. I got a few looks as I lay there, but I got more as I tried to talk to the locals. A child finally looked up and spoke to me. He led me to my current companions. It was Orrik that told me of this world and how we came to be here. But that's proper as he is the leader of our mismatched little group. My mind registers that I have finished my morning routine. Time to meet the others. Monday, November 24. 2008Some nights...
My Brother has mentioned to me a few times that I should post about my D&D group. This group is a playtesting group under the command of Robert J. Defendi.
The creator of Echoes of Heaven which is what we are playing. As well a crit. system and a podcast book Death by Cliche. Also in this group is Howard Tayler the creator of Schlock Mercenary. My character's name is Lucas. He was a soldier of heaven before the separation of heaven, hell and the mortal realm. I'll recap his story thus far and then try to stay current with our weekly games. Tuesday, April 25. 2006Insert "Dire" if login=1
The First lesson taught in the academy is obedience. This is also the lesson quickest learned. For Class 213-B,(my class obviously else why would I mention it.) This was taught in under forty-five min. We were herded into a room and ordered to do various inane things such as doing head stands or hopping on one foot, etc. Then as we were ordered to run in place for the third or fourth time, a younger boy in the back complained. It was a small complaint, something about being tired or bored. In any case I do not recall the sound of the blasters recoil, but the smell of ozone and charred flesh emanating from the hole in his chest will stay with me for all of time.
When the next order came every student leaped to obey, as well as the next and indeed all the following commands were obeyed to the letter. When it was determined that no one else would question any order, no matter how silly or stupid, the men and women who were to be our instructors entered the room. Monday, April 24. 2006No respect for a truly dire warning.
I remember the sound of dripping water. It was reassuring in its endless repition. (When I was older I discovered it had to do with the womb and my mothers heartbeat.) If I concentrate really hard, I get a vague recollection of lavender. It seemed that I spent an eternity listening to that drip. Then hands grasping me, jerking me up. Followed by a swift flight through tunnels and quickly shifting lights. But in the end it wasn't swift enough, the shifting lights and rocking motion of travel spun a sturdy net that quickly drew me down into the empty oblivion of sleep.
Upon awakening I was informed that I was now a student of The Academy. If I had a name before I came here it is gone now, lost in the ether of memories long forgotten. My name as given to me upon entering the academy is Benjai Farseer. I am captain of regiment number 843. But that comes later; let me speak of my days in the academy. Wednesday, April 5. 2006A dire warning of most dire... direness
The lack of posting is beginning to concern even me. If something isn't done to change this I shall be forced to destroy the beauty of this site with a writing of my own making.
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